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  • Applying user feedback for data adjustment and bug fixes.

Applying user feedback for data adjustment and bug fixes.

On UTC April 19th, 2017, at 9:00 an update was released.
If the game doesn’t have the newest data it won’t run properly.
If you were playing at the time of release, please go back to the title screen to update the game.


New Additions

Added Prestige Mode to Customize.
Once a player has reached Level 50 they can choose to Prestige. Prestige returns a character to Level 1 but increases their Prestige Rank, their base parameters and adds a bonus to experience points gained.
*The above bonuses have a set limit and any guest accounts are limited to a max Prestige Rank of 13.
The Insanity Shop has been added to the Shop tab.
The Insanity Shop sells items that can only be purchased with Insanity Points which are earned by Prestiging.
The Item Encyclopedia has been added under the Help tab.

Game Mode and UI

New details added to Hints in Dungeon Data.
You can now view a list of login bonuses received for logging in a certain number of days in a row.
Adjusted textures to allow faster loading times for stages.
Added G (Giga) units to represent total Punishment Points earned to the Event Dungeon results page.

Item / Minions / Enemies

Happy Cards – Lily’s Special Pack added to the Happy Cards Lineup screen.
Added the option to sell Tools from the Tool Bag screen under Character Settings.
Changed part of the Happy Cards tutorial.
Changed how Special Pack items are displayed on the Happy Card Lineup screen.
When cards flip over in Happy Cards or the Treasure House, the Item name will now be displayed.
Fixed issue where the Awakenable sort function wasn’t working properly.
Fixed issue where minions that can’t be boosted could be used as a base in Boost Minions.
Number of tools owned can now be displayed up to 3 digits.

Bug Fixes

Fixed issue where the number of items held did not update immediately while selling items.
Fixed issue where experience bonus was not applied properly at certain times in the Infinite Dungeon.
Fixed issue where players with multiplayer restrictions couldn’t return to the lobby after selecting Next Mission.
Fixed issue where the game wouldn’t save when using the Escape Rope.